[Sudeki .:. Advices and tactics

Updated: 28.06.2009, views: 170
 


For first 3 those found and [prinesennykh] to the altar of totem are given the spheres, which increase characteristics. For the fourth - is better in the game the weapon. Each character has his totems and altars.
Totems for it is thawed (KARISTON ALTAR)
1.[Reshaem] puzzle at the output from the lock, it is necessary to rise on the stairs, to harvest button, to run out in 10 seconds downward, into the opened room, and to open trunk.
2.[V] Of new Of brightwater in New Of brightwater of lighthouse (lighthouse) costs Jim, after return from the peace of shadows, and can and it is earlier on the game, it will describe about the shipwreck and will ask to bring to it from Brightwater Of beach something there, I do not remember, and also it advises to have a talk with the inhabitants new [Braytvotera], t [k] in each of them they were loads aboard this ship (necessary objects they will lie on the beach, from the first approach they will appear not all). After fulfillment of one of the commissions you will obtain totem.
3.[Po] to arrival into [Transentiyu] For [talu] it is necessary to push boxes on the right side, after them trunks, in one of the trunks totem.
however, to 4.[Opyat] in [Transentii] it is necessary to conquer Hunter-Slayer, for this it is necessary to agree to the contest, which proposes robot, at which level of city - accurately I do not remember, but sounds approximately as Man or of machine and so forth in the fight the best tactics - block and the single impacts, to be beaten [pridetsya] for long, the main thing, when robot begins to shine with blue sparks, to run away to another end of the area, otherwise with the explosion of [kranty].

Totems for beeches (MO ALTAR)
1.[R]ath to Shadani- Mo, Spirit Of canyon, there waterfall, after the waterfall wall for beeches, you climb up on the wall and in the trunk you [beresh] totem.
2.[Kogda] you [proydesh] the testing mho, for this it is necessary to have a talk from [vozhdem] by Malik in the village, in his tent (Malik's of tent). For the progress of tests it is necessary to leave the village, to turn to the left and to [raskoldovat] for [Alish] wall. The beeches of [voydet] into the cave - it was carried.
to 3.[Zakonchit] Quest on the collection of pearls (21 pearl) for Sunder-Rah in the quiet waters. It stands in the point of retention, it will pose to you the question about your combat habits (fighting of something there), select upper answer, and Quest is obtained. When you make all, you will obtain key, village is above at the entrance into the city, in the village enter for the beeches into one of the tents and get in on the wall.
4.[Po] to road into [Transentiyu] for the beeches and [Alish], for the beeches you descend to the regulators of bridge and you pass on the area further, there still one wall, you climb up and to [berete] in one of the trunks totem.

Totems for [Eylish] (OLIVITESS ALTAR)
1.Brightwater Of beach, visit as Alish into the house on the beach, you will be switched to the form from 1- oho the person and [raskolduyte] wall, it will be designated by the luminous sparks in air.
2.Parham Of county, in addition, it is necessary to [raskoldovat] wall with the sparks and to go down into the well.
3.[V] the temple Of [shadani] it is necessary to place into the boiler colored spheres in the combination for obtaining the green, in the room in one of the trunks totem.
4.[V] Of [transentii], in the observatory will give Quest on the collection of [omniuma] (21 piece), after the completion of Quest they will give key, for the beeches to get in on the wall, to pass on the area, to open door and from the trunk to take totem.

Totems for [Elko] (LEBIUS ALTAR)
1.[V] the temple Of [shadani], in the room with the fountain, it is necessary for [Elko] to arrive into the room. To the left of the entrance on [dzhetpake] to fly over through the hole in the sex.
2.[Po] to road into [Transentiyu] after is thawed and [Elko], for [Elko] to go down on the stairs, a little forward from the merchant hole in the fence, to fill [dzhetpak], to fly over to the button, to harvest and to have time 10 seconds to fly so far prior to the lattice, after which trunk, where to fly - they will show [multik] as thawed in the lock.
3.[V] Of [transentii], with the fulfillment of Quest about the repairing of elevator, on the other side from the mechanism is an area with the trunk, to it is necessary to fly over from the same area, with which it flew over to the elevator, only along the stairs still to get in.
4.[V] Of [transentii] in the tavern Of rusty Of cog stands girl- robot, have a talk with it, it will give HEART'S HEART Quest. For the fulfillment you will go down into the mines Of research Of centre (where you [idesh] after the small batteries so that [Elko] it could door to the processor open), you [ubesh] robot- guard and you will obtain in girl in exchange for the heart totem.


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