It [chit]: Reinforcements
Attention! Before the editing of files preliminarily make a reserve copy.
1) In the folder of game find the catalogs: “assets” - > " world” - > " the map, which you want to edit” - > " scripts”
2) In the folder “of scripts” find the file” of _reinforcementDefination.lua " and open by its notebook
3) In the file search for the lines, similar:
rnf_Vehicle [of 0] [“type”] = “of m26” of rnf_Vehicle [of 0] [“count”] = 0
4) You will change by 0 to any number, and you will obtain a necessary quantity of corresponding [yunitov] (in this case - m26)
5) You will preserve [fayli] and begin game first
It [chit]: “Instantaneous” reinforcement
1) In the folder of game find the catalogs: “assets” - > " world” - > " the map, which you want to edit” - > " scripts”
2) In the folder “of scripts” find the file” of _reinforcement.lua " and open by its notebook
3) Find the block:
-------- litachki -------- aircraft = {} of lastaircraft = {} ------SLOJNOSTI if of difficulty == of hard
then TankReinfTime = 300 InfReinfTime = 240 ArtilleryDifTime = 180 AirCraftDifTime = 300 end if difficulty == of normal of then TankReinfTime = 240 InfReinfTime = 180 ArtilleryDifTime = 120 AirCraftDifTime = 240 end if difficulty == of easy of then TankReinfTime = 180 InfReinfTime = 120 ArtilleryDifTime = 60 AirCraftDifTime = 180 end end
4) You will change numerical value for smaller (this quantity of seconds, required to the recharge)
5) You will preserve file and begin game anew
Attention! This example examined the map “France”, so that some value can differ from other maps. However, process is analogous for all missions.
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