New
S.T.A.L.K.E.R left in time. What this could betoken? Victory of the team of Lichtenstein on the world championship on the football? [Shedevralnuyu] screening of any
Of half-Life from āthe maestroā
to Ball's [Uve]? But there can be, original fighter from
CITY Of interactive? This we do not know. Well, at least, [bagov], which hung before
āclean skyā by many-colored garlands, it will not already accurately be! Indeed truth?
S.O.L.D.I.E.R.Zone nowadays is no longer that year ago. As opened legendary of the pointers Of [vyzhigatel] of the brains, so also go- went⦠Scientists rushed to study the there is no time forbidden section of zone, its tastiest piece - center. They were dug round in the bunkers, in the case of hot discussions with the mutants and the bandits they secured by the support of mercenaries and they investigate to itself. The life of free stalker little changed: it moved to the new spaces, it became accustomed to the smell, [obustroilsya] yes continued to discover artifacts and to destroy in the bonfire the reserves of vodka. Here servicemen - other entirely matter. Relatively inoffensive to turning off [Vyzhigatelya], now they decided to take bull by the horns and [krovososa] after feeler and to press the center of zone under themselves.

Ejection begins. If we do not have time to reach the nearest shelter - from Degtarev will remain only the heap of the radioactive dust.
Nothing good this, certainly, it did not leave. Operation āfairwayā was wrapped up by real small insect for the zone. Already she knows as to fight with the tricks of unreasonable [lyudishek]. Clap! - sent to the task five military helicopters with the unknown circumstances suffered wreck. Authorities decided not to search for guilty, but to immediately find answer to the second age long Russian question. For this into the zone sent the Major OF [SBU] Degtarev - the former stalker and⦠thus far all. The past of the main hero
āof the call of Pripetā, judging by everything, disappeared somewhere in the anomaly. And not the fact that still it is possible to from there angle it.
Authorities of Degtarev with straight-away criminal extravagance is thrown about by personnel. To here even comrade to Major they gave out only the [parshivenkiy] automatic weapon, which weak blind dog takes from the sex- cartridge clip, to the bank of canned foods and palmtop. They landed subordinate in the clean field - and make, that you want. Glory to god, is good people - counter stalker it will describe to us that from the rain or the ejection it is possible to be covered on the old dry load āOf [skadovsk]ā. It means, there we hold way.

The environments of the railway station āof Ianā are dangerous. Here not the place even hostility āof the debtā and āof freedomsā: it is necessary to get along in one house.
We reveal the mapsBut then we will hold way there. And still there let us hold, and here also. Percentages forty play time we will conduct in the road. Now and then this a little irritates: do not forget - in the knapsack of stalker are packed the cartridges, first-aid kits, weapon, so that here you will not drive away. To arrange short round to hundreds of meters in order then, choking, to hardly transpose feet, everything, on that is capable Degtarev with the [tyazhelennym] load after the arms. Fortunately, now conductors are encountered much more frequently. Obliging stalker will free not only from [tyschonki]- other of rubles, but also from ten of minutes of tedious scurry. Now even after the fulfillment of some targets into the appreciation to Degtarev they will propose to together pass to the base, and to us they will " squanderā entire way to the refuge. āIf with the friend it left into the way - merrier it was expensiveā, as the saying goes.
Is pleasant that now to wind kilometers it is necessary through the completely unstudied places: there are no familiar on the previous parts of the dump, cordon and other levels here. A quantity of maps decreased to three, but they actually large. In this case you will not say that they are desert and uninteresting. Levels came out very atmospheric and original: swampy creek (dried reservoir with the rusty frames of ships), the railway station āof Ianā with the village of the [zombirovannykh] stalkers in the pair of the hours of walking. But already Pripet left on the lovely sight. Wind sings mournful song in the broken windows of the neglected houses, the grass breaks through from the cracked asphalt, and the there is no time [ukhozhennye] lanes became entire [roshchitsy] - present city- spectre. By the way, if we try ourselves, somewhere it is possible to guess the outlines of native streets. āHere basketball area, surrounded by five story buildings, such in the adjacent court exists, and here - kindergarten with the drawn on the wall young lion - exactly asā. Sensations - uncommon.

What charm! Dear small beam of happiness in the reign of mutants and anomalies!
The modified system A, diversifies the annoying journeys. All around no longer run the crowds of those fighting with each other of stalkers, but also it is quietly rarely. Are constantly audible the sounds of shots far away, so that we always can reach accurate automatic weapon from the knapsack, be joined to one of the opposing sides and help to shoot enemies into the tambourine. If the ejection (now they they occur regularly), begins, stalker harmoniously they will break into a run to search for shelter, and then again they will be radiated in their matters. Generally, it is sometimes simply pleasant to reach binoculars and to observe after the fact, as the flock of pseudo-dogs it forces block, and bandits unsuccessfully are repulsed from [krovososov]. Peace lives. Let and not by such stormy life, as they promised to us.
During the journey it is possible to take out detector of the knapsack and to study the search for artifacts. In
āthe call of Pripetā the process of putting out the radioactive stones changed to the best side. The fact is that small, local anomalies in the center of zone almost are absent (this, by the way, it gladdens: to ferment now is possible quietly, without filling up the path before itself by bolts), then on each territory it is found several special epicentres of radiation. In order to reach the artifact in such places and to remain living, it is necessary as one should jump from the tongues of flame, electrical flashes or acidic drops. Something like the mini- game is obtained: without forgetting always to be moved, we follow the indications of detector and attempt to find cherished stone. However, appear large anomalies to [vpechatlyayushche]. There is, for example, the cliff, from which as if by invisible teeth are pulled out the pieces of rock, or the enormous crack in the earth, named āscarā. It is immediately evidently: zone disfigured local nature.
We meanwhile already reached ā[Skadovska]ā. The here tired stalker can cut through, purchase cartridges to the weapon or improve the dear āstemā from technology and have a nap. By the way, in the previous parts with the mode of the command [AMK] aboard to us has already been given the possibility to have a nap in the sleeping bag somewhere on the garret of old house. In
āthe call of Pripetā, true, to sleep is permitted only in the refuges of stalker.

[Vano] - merry fellow, our friend and simply real Djigit.
Stalker on [pobegushkakh] or the hero of zone?Here, on ā[Skadovske]ā, it is possible to take in other stalkers side-line tasks. They, if we compare with the previous parts, noticeably evolved. Many commissions are connected up entire chains, now and then very captivating, diverse and not devoid intrigues. Some tasks will obtain only most ardent researchers - those, who will order in local [barygi] on ā[Skadovske]ā weapon or will give to drink drunkard- technician by vodka. No more than the generated by game dull commissions ākill- bringā, now each mission - small adventure with the rudiments of the nonlinearity: to help bandits to rob the group of stalker or to quietly shoot them into the back, to free hostage on the base of enemy force or to attempt to agree - to select to you.
However, topical missions from the times of the first part barely changed. So we creep on the underground laboratories, we participate in the furious skirmishes and search for secret documents. It is not boring, but it is too strong usual, yes even there is no nonlinearity. The unique solution, which for us is in prospect to accept, to leave zone and to look the slide- show, where us they will show the fate of each important character, or to remain to play further. Freeplay, i.e., the possibility of the passage of game after the completion of topical line, also, by the way, satisfactorily dragged from the modes for the previous parts.

Sequence from the sniper mission in the manner Of call of Of duty 4. now we should give presents by lead of mercenary and customer.
Twelve exploits Of [degtyarevaEsli] in KPK Degtarev to open supplementary sheet āstatisticsā, it is possible to reveal the interesting point by the name āof reachingā. Them in the game they issue not for the murder of hundred- other of mutants and other banalities, but for the accomplishment of small and large exploits. Thus, into the appreciation for the destruction of the lair of [krovososov] good people will regularly leave in our personal box drugs. But if we assemble the complete set of achievements, humanitarian assistance will include the cartridges and other necessary for the life in the zone supplies.
Most of all to missions
S.T.A.L.K.E.R. both side-line and basic, it is missing entertainment and supply. Represent: at night you leave with the comrades to hunt the chimera - one of the most dangerous mutants. The ray of lantern snatches out from the darkness trees, light ominous is reflected in the swamp, which champs under the feet⦠Suddenly from anywhere jumps out the creature, similar to the lion, and begins the furious battle of man and enormous animal. But this is how this appears in the game: next to you run the roughly [animirovannye] comrades, flat bushes all around flicker, from the darkness suddenly jumps out so roughly [animirovannaya] a chimera, and we harmoniously shoot it. It is it's a pity, so it is it's a pity, that the developers did not take some pains themselves to beautiful give to us topical and side-line missions, and like appetizing food often occurs thrown out to the plate by plain heap.

Spectre Soviet auto-PROmA. It is terrible?
āSuccessful hunting, stalker!āHowever, despite the fact that to the Hollywood fighters
āto the call of Pripetā - as to Makarov pistol to the gauss- gun, the skirmish became somewhat more interesting. First, rival- people no longer shoot as the champions of peace of [biatlonu]. Now is not necessary on several times to load last retention during the skirmish with the enemy. For enemies from time to time, of course, succeed simply phenomenal entry from hundred of meters directly into head, but now this occurs considerably more thinly frequently. But here to leave conqueror the battle with the participation of mutants she, on the contrary, became more complexly. Even flock of dogs in
āthe call of Pripetā can cost several first-aid kits and pair of the meters of the bandages: dogs attack from all sides and constantly they loop in order not to fall under the bullets. But to already manage adroit [krovososom] at the high levels of complexity - small exploit.
Appeared in the game ānewā monsters: [byurer], which manages telekinesis, and insidious chimera. The first prefers to cover victim by objects with the aid of its super-abilities, and the second leaves to the hunting at night and it attacks potential output from the back powerful claws. Monsters, of course, curious, but them have already long ago returned in the modification to the original, about which developers, it goes without saying, delicately they hushed up.

Well so that the date of output the second part S.T.A.L.K.E.R ever they would transfer!
***āS.T.A.L.K.E.R.: The call of Pripetā succeeded. Interesting and more scale, it does not pour uniform tasks and due to this is passed into one it [prisest]. True, the stunted cursor of the X -Ray no longer save any effects on the basis Of directX 10, so that they can spoil archaic technologies with many of impression from the wanderings on the zone. So it is obtained: someone will be penetrated by the atmosphere and will visit present hunting the chimera, while someone will be wrinkled at the sight day-before-yesterday drawing and it [pouchastvuet] in badly set [stsenke] from the school independent activity with the logs in the main roles. But if you from the first category, then after the weak drawing will be revealed beautiful locations, the oppressive atmosphere, interesting hunting for the artifacts and amusing, let it be in no way Hollywood skirmishes. But as you will pass ācallā¦ā (by the way, [bagov] and departures we was not have noticed, although the annoying, not critical errors in some players are encountered), can begin to wait
S.T.A.L.K.E.R. 2. to the output it remained, we hope, it is less than seven years.
Pluses: interesting, diverse tasks; scale and atmospheric new levels; the grown smart fauna; captivating hunting for the artifacts; the modified system A -Life.
Minuses: the obsolete drawing; to missions is not sufficient entertainment and qualitative supply; scurry on the locations annoys; ninety percent āof innovationsā are borrowed from the [fanatskikh] modes.