By Nancy To [dryu]. Notes of the black cat .:. Passage of game

Updated: 17.10.2009, views: 172
 


The junior and senior detective they are characterized by the complexity of puzzles.
For those, who for the first time play into the games of this series, is provided instruction.
In this game it is necessary to be stolen on the night corridors. When you someone will approach, cursor will show place, where will have to hide, by special mark ā€œshelterā€.
Nancy have a multifunctional telephone with the camera, the hours and the method sms- ok.
Prompts gives [Ned].

The head of the board of directors of the female academy Of [ueyverli] asked Nancy [Dryu] to learn, who sends mysterious notes to students and are arranged accidents. By Nancy will go into the academy by the name of Becky Sawyer.

Two weeks ago student on the name Of [danell] obtained strange note, and her they then locked at night in the dark cabinet. It obtained nervous shaking and it left from the academy.

1. Day the first

We become acquainted from [Korin] Of [mayerz], by our neighbor. With it is earlier the vein Of [danell]. [Korin] says, that notes obtain only the candidates to the title of the best of female graduate [Akademii], and, notes two: the first - warning, and after the second occurs accident. It shows the note Of [danell] and it advises to study rules for the students in the computer in the library.

On the table us waits the note from Rachel Hubbard: it requests to visit it and to help in one project. The violoncello sounds after the wall, on it plays [Mel] Of [korbalis]. We obtain from the bag the photograph of Beth and Jesse, we place it on the table and we go to search for Rachel's room.

After opening door, we become acquainted from [Izzi] [Romero], by the President of student club. It seems, it overheard… It connects our cell phone to the local network so that we could obtain sms- Ci.

We go further along the corridor. As usual, it is possible to listen to quotations from the games of a series, from the soul after slapping by the door of toilet. After traversing the foyer, we fall into another corridor. Here room Page, the deputy director of academy, [Izzi] [Romero] and Leals [Yadav] and by Rachel Hubbard.

Room Of [izzi] and Leals is closed, let us visit Rachel. It gives the first task to us: to photograph all candidates to the title of the best female graduate and to place photographs to the site of academy.

Let us be introduced from [Mel] Of [korbalis], by violoncellist. She tells about the second injured student, Megan, who was its neighbor. We write Megan telephone in order to explain the details of accident. We photograph [Mel]. Above its bed it hang the strange gobelin: ā€œLife - eternal search. [Lisst] necessary read. That which was hidden, you will be able to findā€. Why in the word ā€œ[lisst]ā€ two letters ā€œ[s]ā€?Ā 

Let us look to the list of the candidates: in it is Megan's name Vargas. Let us ring to it and learn, that after supper in it began the allergy, and it arrived in hospital. Most likely, with Megan mixed into the food the nuts, about the allergy on which knew entire academy. We request it to send photograph for the arrangement on the site. Megan it cannot this make, but he recommends to turn to Lille [Yadav].

If you will many times go in the rooms of students, then at the end game you will obtain asterisk into the title. If you will read all sms- Ci and discuss them with the students, then you will also obtain asterisk.

We photograph [Korin]. In order to draw nearer image, press button ā€œ ā€, and then it is possible to use green [strelki].[Esli] you will make many different photographs, then at the end game you will obtain asterisk into the title.

We get down downward, to the right on the corridor door into the library. Let us photograph [Izzi]. She says, that in the academy there was once the teacher, whom the students in every way possible used up. Once after sequential joke in it heart attack happened, and it died. Its black cat ran out into the forest, but through several years began to appear in the academy and immediately began accidents.

Let us look around library - on the table to the left of the entrance cost book novelties and table ā€œ[Korin] Of [mayerz] - the assistant to librarianā€. Opposite the entrance stands the closed cabinet, in which at the visible place stands the book Of [lissta]. It is necessary to ask in [Korin], is there in it key. In the left angle the computer stands, but in order to fall on the site of academy, the password, which assigns [Izzi], is necessary. It will give password, but it is first necessary to help it to gather molecule DNA. At this time comes sms: today we are on duty on the kitchen.

We gather molecule. Compulsorily focus attention on brown cross connections! All components must be connected.
We obtain password, we go to the computer, we switch our keyboard in the English by the keys For shift Of alt, we introduce password and we fall on site.

We read information about the loss of the book of Edgar Alan [po] ā€œblack tomcatā€ from the cabinet with the rare books. We study the order of day (ring-off in 23:00) and the system of encouragements and punishments. We focus attention on the responsibility of person on duty on the canteen, we take to the note article about the protein Caspar. If you earn all punishments, at the end game you will obtain asterisk into the title.

We press on the black box next to the computer - this is USB- port. Automatically telephone is joined to it. It is discovered supplementary sheet ā€œstudiesā€, we press on ā€œour candidatesā€ and we load the photographs Of [mel], [Izzi] and [Korin].

On the supplementary sheet ā€œstudent lifeā€ is a game ā€œpaired mapsā€. If you open the paired pictures of more rapid than all, then you will obtain asterisk into the title.

We leave from the library and go to the right. Let us look to the closed shop window with the table utensils and will pass in the foyer. Here stands the large piano, on one of keys for which is stuck the asterisk. On the tables in the foyer two lamps, on lampshades of which is depicted the keyboard of piano. Let us pass further, let us leave to the street. If we go to the right for the house, then let us reveal that closed to the suspended it soaked basement. The second path leads to the large tree, on which lives Caspar. Memorial board with the names of the founders of academy is below fastened to the angle of house. Let us return to the house, will pass further past the piano. On the contrary - one additional closed room, this is class. To the right - rest area and canteen.

We feed students. You will first of all, study the instruction: you will focus attention, that the patty must be prepared in the oven in the foil, and if it is written, that it is necessary to fry bread or dumpling, use [tosterom]. If you make this of five times in the day, then it is possible to earn 2 marks of encouragements, if you forget to make at least once a day, you obtain 3 marks of punishments. If we prepare very frequently, then it is possible to obtain asterisk into the title.

After we serviced all orders, someone throws to the counter key. It is interesting, from what door? Let us be introduced to The [liloy] [Yadav], [futbolistkoy], and let us photograph it. It has Megan's photograph, but in order it to obtain, it is necessary to win in the [aerokhokkey].Ā  Rules of the game: in order to conquer, it is necessary to drive in 7 heads. Your chip acts only on its half of field. If it does not come out, it is possible several times to lose, and Leal it will agree to descend after the photograph.

When you win, it is necessary to wait, until Leal it descends after the photograph. Let us be wrapped up to the stairs and in the angle will open door into the pantry. Let us include light and will take away one additional key from the shelf. Let us rise to Rachel and will photograph it. Let us read sms- ku, that [Izzi] it took away fellow in Leals, and let us return to the rest area. Leal it is very detuned and again he does not want to return photograph. It is necessary to play a little with it into ā€œ[Skrem]ā€.

Rules of the game: first you - attacking, and Leal - defender. To the right there is table of glasses. Leal walks the first, knocks out sectors from the table to the right and overlap to you sectors with a maximum quantity of glasses. In the sectors, into which it fell Leal, to beat no longer necessary. Your task - of collecting in remained sectors from the table a maximum quantity of the glasses: it is possible to beat three times in one and the same sector or to try to fall into the narrow strip. Second round: you - defender, your task - of beating into the sectors from the table to the right and not to give the possibility Lille there to strike. Try each time to knock out three maximum numbers of that remaining in the table.

If it is not obtained, it is possible three times to lose, and Leal it will return Megan's photograph. If you much play with The [liloy], at the end game it is possible to obtain asterisk.

We obtain two additional sms- Ci about the fact that [Mel] and [Izzi] obtained on the second note from the black cat.

We go into the library, we load photographs and we return to Rachel - it is now necessary to place them to the site. We return back, along the road we obtain sms- ku, that [Mel] copied report on the skill.

We arrange photographs as follows:

[Mel] - Greenwich - the skill
By Rachel - Pittsburgh - mathematics
Leal - Newport - biology
[Korin] - Boston - English
By Megan - Concorde - the history
[Izzi] - New York - psychology
We return to Rachel. It requests to make still several photographs - let us put off this for tomorrow.

Let us visit [Mel] and will have a talk with it about the report. It asserts that it did not copy it, and it requests about the aid. They opened it from the Internet, but we can find on the site of academy in the supplementary sheet ā€œresourcesā€ the IP- address of man, who published report. [Mel] saw its address and memorized that not one number in it was repeated. It gives its report dated November 17, the numbers in the data base are to the left written on it - this of reference to the documents, from which [Mel] copied quotations. We go into the library.

We introduce any number, for example, upper: 3043.624.1. At the screen appears the table, from columns of which it is necessary to select the noncoincident numbers. We collect 69.57.284.103
We explain, that report placed Jacob Price on November 18. It means, this report is fake, because it appeared more lately than [Mel] wrote its. Is similar, this matter of the hands Of [izzi], because the name of the author of report - Jacob, the name of the former fellow Leals, whom it in it took away. We tell about this Of [mel], it as the answer gives cut from the old newspaper with the article about the first goblet of academy.

Time already later, we go to sleep and start alarm clock on 7:00. We at night hear whose- that cries.

2. Day of the second

Let us feed students and will go to help Rachel.

On the ground floor it is discovered shop window and we photograph the first goblet of academy, then in the foyer - parquet with the emblem of academy, we leave to the street and photograph entrance door and large tree. We follow the angle of house, is discovered basement by the key, found in the canteen. We look at the furnace, the puzzle near the stairs and the box with the books. We attentively read book about the history of America. We return to the library.

From the catalog let us find ā€œIt [lisst]ā€. This is the author of the book ā€œhistory of fourā€, which is stored in the cabinet with the rare books. If you search for on the catalog many books, then can at the end game obtain asterisk into the title. It is time to have a talk from [Korin] about the key from the cabinet with the rare books in the library. It will give it, if we help it with the task with respect to the drawing.
We obtain key, we go into the library after the book Of [lissta]. We read [o] You [rite] [Khallouell], to teacher from the 19th century and to her black cat. It was the large admirer of Edgar Alan on his poems ā€œof crowsā€. Let us focus attention on the photograph of four founders of academy next to the memorial board in the angle of house. To more closely examine board in the photograph is not obtained; therefore let us go into the court. Actually, stones in the middle lie not in the manner that on the photograph (to Nancy about this it will say). Let us move stones to one position counterclockwise in comparison with the initial so that they would completely shut the square.Ā Ā Let us open hiding-place. There lies diary and the asterisk, which Caspar will immediately drag. It is necessary to find method in order to take away it in squirrel.

In the diary there is the record: ā€œlow bass, then coloraturaā€. It is understandable that this does concern music, but that this such? We go into the library to the computer, let us collect in the search on the catalog of library ā€œtheory of musicā€. This book in the academy exists, and it now reads [Mel]. [Mel] agrees to return the book in exchange for the dinner. We go into the canteen, we carry out the order Of [mel] and it is gathered the book.

Let us write down the sequence of notes on the lampshades in the foyer - this is the melody, which must be played on the piano. D2, A2, B2, D3, F3, A2, C2 - first lampshade, E6, A5, B5, C5, E5, B4, C5, G4, C4 - second lampshade. Let us look in the book, on what keys it is necessary to press. [S]4 - this of key with the asterisk on the piano. Rita wrote that first necessary to play melody on the low octaves, then on the upper - so we make. Is opened the hiding-place, from which we take away asterisk with the cat. If you try many times to play a little on the piano, at the end game you will obtain asterisk into the title.

We in a row obtain two sms- Ci: the photograph Of [izzi] and [Korin] and communication To [izzi], what this is - fake.



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