When developers issue into the network announcement
about the fact that to soon appear new "RPG-myshelomalka", then many
speak: "yes, precisely, this game is capable of eclipsing the
great
Diablo". But
when the matter reaches reliza, in reality we obtain the more than
mediocre project, in which there is a pair of new ideas, yes even this
they are not brought to the mind. Lamentable fact, if one
considers that among the role games of properly new not there was
nothing. Therefore, when Russian studio by the name
SkyFallen Entertainment announced
project
the "magic of the blood", many already doubted its success. Well, beautiful
drawing and not and what is more. I hurry you to gladden,
because besides the visual beauties we obtained stunning of geympley,
heap of any innovations and developed system of magic. But about
everything in the order.
Thus, subject... In the role games it must be epic,
elevated so that the tears would roll by hail at the sight of unhappy
and deprived... mmm... of people, surely. So here, in
the "magics of the blood" it from
one side is simple as straw hat, - it is very and very attractive with
another. Certain bloodthirsty and evil monster on the name of
modes was sentenced by the highest law court to the reference.
But no, by Siberia it not to frighten, simply they sent it to
the earth. Actually, from the immortal essence it became the
usual imp, whom can be without ceremony notched by axe. But it
is not so simple, and it knew how to be covered in the depths of
planet. But there are catches - its myrmidons, whom we will
destroy, simultaneously learning, where it lurked slynesses. But
if you does not arrange the role of hero- liberator, and you from the
childhood itself desired to create evil on the earth if you please,
specially for you developers created the new turn of the history, in
which already you wait to modes and try in it swelled and dust to
spread peace. Well, there is the third side - neutral.
True, there is one "but": in
the
"magics of the blood" it is not possible on the
course of events to change its world view, i.e., if you already became
mal'chishom-plokhishom, then you be it to the end.
For far from khardkornykh geymerov and those, who for the first
time purchased game in the graph "genre" in which stand RPG, game will
seem by excessively complex. In reality so it there is, but
everything because it not such, as thousands of others!
the "magic of the blood" does not
use already customary by all classes, type "pilferer, archer, knight"
and so forth you is free itself to guide by your fate.
Certainly, without the magic anywhere, indeed it is the "queen
of ball", but you can select what precisely magic you you want to
study. Maybe, to you did catch the fancy alchemistry? Or
The magic Of water? Or you do want to try your forces in the
magic of pentagrams? There are no problems! Study, the
main thing so that you into the thing bag have necessary rolls (with
the incantations) and glasses, which will be expended during the
study. In all, by the way, 12 schools of magic, in each of them
- 8 incantations. Decent list, nothing you will say.
Naturally, no one thought to abolish by all the already
customary "doll", to which we catch barakhlishko. Besides the
sword, the panel and the armor, we also can put on boots, gloves,
links and amulet. This good it is scattered 0 0N throughout the
world and in small tradesmen more than sufficiently, so that to select
on its style possible is accurate. Even each thing, if it has
free slots, it is possible to build-in to fleece, or to fasten to it
material. These two components increase power, and also allot by
different abilities objects.
All possible trifles, which still complicates game, in
the magic blood there is much.
Thus, for example, if you fastened to fleece to the sword, then
its strength falls, and through several battles, if we do not make in
time, it completely will be scattered. So that my council:
listen to, that you tell the passer-by and read prompts with the
load of game.
Earlier already I mentioned that magic in the game was given
very that not on there is a large role. All incantations are
divided into two groups: the main thing and side-line. In
order to compose valuable "dish", it is necessary to take a little of
one cup and of another still barely. Actually, from two
incantations we obtain one, mixing up their effect from this it is
obtained exquisite, so that it is possible to conduct floor- games
only after the fact that you will select the most slaughter
combination. 4, for example, it began to study the magic of
light and the magic of the Earth. From the first took the
"burning ray", while from the second "rockfall". As a result,
when I neglected this hybrid into the enemy, his first thoroughly
pripeklo by ray, and afterward hit by stone on top. Pover'te,
such combinations there can be lots!
There is one additional interesting chip: the
changeability of appearance from the utilized magic. If you are
inveterate "compatriot", then do not be surprised, when you see
instead of the arms and the legs roots and leaflets on the head.
"alchemists" are converted into the essence, by sight of
reminding of praying mantis. But stop, indeed you not will be
the adherent of any direction, thus? Then deign to obtain under
the command "miracle -hdo". By the way, than your monster of
"chudastey" and the "yudastey", the stronger it is will be, indeed all
these changes are not passed without leaving a trace, they add to your
Persian the unprecedented possibilities.
To tell about other distinguishing features of game, I think, it
does not stand, otherwise you will sit through not one evening after
reading of this article. I will only add to the sum of several
paragraphs that
the "magic of the blood" - new, thus far unprecedented RPG, which even if does not
overturn your ideas about this genre, then at least thoroughly it
potormoshit them.
From behind I read on the box, that the recommended requirements
were equal to 1 Gb of strategy meeting, 256 video... Say:
however, "where to this project of so many resources?", to
otvechu: "they that stand". Briefly and plainly. 4
not I will someone convince and to someone something prove, you are
simply obligated to glance at tens of skrinshotov and to examine not
one roller in order to agree with me. Cursor is capable to
depict such splendid picture, to which other years two will pray
accurately. Each bush, each sapling are traced and animirovany
so realistically that you truth present yourselves on the spot of
hero. Sheydernaya vodichka, which shine in the sun pebble- glass
fragments... Charm yes even only!
The majorities of objects are destroyed, moreover even tiniest
sunduchok is decomposed very beautifully, to say nothing of powerful
crosses and saplings. Also it cannot be forgotten about that
fact that the peaces are generated anew with each new starting of
game. Even with the repeated passage of game you will not meet
similar moment. Naturally, bosses and NPC anywhere will not
disappear, but peace itself, its exterior view will change.
Trifle, but nevertheless is pleasant.
The projects of this direction rarely are separated by musical
tracking, here and our under wardship separately brag can in no way.
The surrounding sounds are executed worthily, but podkachala
music. It would like something the same that elevated as the
history of game, but alas and ah. Then amusingly to listen to,
passing through the lively place, as people converse between
themselves. Despite the fact that
yS it invited far from outstanding actors, and despite
the fact that record are very mediocre, dialogues meaningful.
True, when for long you run around the city, constantly
forgetting to purchase for the anything, hundredth time to listen to
"yes to this flannelette of years one hundred already!" it
annoys. Although, this most likely simply my journalistic
grumbling, not more.
Total commentaries.
Super-, super-, super-! It seems to me that even for a
long time even the western developers will be equal to
the "magic of the blood".
Well, but
SkyFallen Entertainment I sincerely desire with the following patchem to introduce
not only mul'tipleyer, but also to attempt to correct those shortages,
which for me it was possible to describe in this review.
Geympley: 4.5
The beshennaya dynamics will not give to you to feel
miserable, never he thought that from mysheklikan'ya it is possible to
obtain so much pleasure.
Drawing: 4.5
At first you think: "I neglected RPG, or
new-fashioned shuter?"
Sound: 4.0
Birds chirp, people stir between themselves, pleasant
music plays... Certainly, not symphonic orchestra is invited for
the record of tracks, but also it does not distract.
For a long time whether?: 4.5
About yes! Even as for a long time! Think
themselves: 3 forms of world view, 12 schools of magic, 2 forms
of the type of hero... Plus still they promised mul'tipleyer
with the following patchem.
Sum: 4.5 of 5.